Title by Steve Tubbrit (although he takes no responsibilty for it ;-)

 

Blazing Trails is my remake of an old 8-bit classic Trailblazer. The rules are very simple: you control a ball which you must guide through a series of complex tracks, strewn with obstacles and traps, all this whilst locked in a pitched battle against the clock!

Updated!

Tiles:

(graphics by John Blythe)

here's a brief description of the 3 most common tiles from the wood levels, I'll leave you to discover the rest..

Jump Tile

When the ball rolls over this tile it is propelled into the air!

Slow Tile

Try to avoid the slow tiles, they'll quickly reduce your speed to a crawl.

Ice Tile

The ice tiles have no friction at all. You'll have to make sure you can control your speed!

 

Controls:

The default controls are currently :

Player 1

Cursor Left Move the ball to the left
Cursor Right Move the ball to the right
Cursor Up Move the ball forward 
Cursor Down Move the ball back
Space Bar Jump
Pause/break Pause

Player 2

Z Move the ball to the left
X Move the ball to the right
F Move the ball forward 
C Move the ball back
G Jump

 

Screen shots:

 

Requirements:

Pentium 166, D3D card with at least 4mb.

Download

Click here to download Blazing Trails & Blazing editor installer program (3.12 MB)

Level Editor

Click here to go to the Level editor page

 

Please send any comments, bug reports ,ideas or questions to Allan.Bentham@btinternet.com All feedback is appreciated. 

 

Many thanks go to Retrospec's John Blythe for the graphics!

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Copyright (c) 1999-2004 Allan Bentham

Allan.Bentham@btinternet.com